Resume
Work Experience
Cosmo Media Labs
Multi-Functional Studio 10/2023 - present
Lead the game development team to create art assets, run playtests, implement
changes, fix bugs, etc. as a part of standard game development cycle, by guiding
the team to meet deadlines, stay on budget, and by reducing risks and friction
Manage client relations: ensuring clear, consistent communication and alignment
with project goals.
Improve team rituals through regular retros to support the growth and efficiency
of individuals and the company
Riot Games
Art Producer 03/2022 - 09/2023
Production Tracking and running Sprint Rituals to ship multiple major projects like
pre-season and the Arena Game mode.
Using Jira, Docs, Sheets, and Artella to provide visibility and maintain sprint tasks
and velocity team communication and visibility.
Managed the outsourcing pipeline for art assets: from sourcing partners, to
briefing, production, approvals and final delivery/ship.
Warped Worlds
Concept Artist: 11/2021 - 03/2023
Created an award-winning immersive experience with a team of Game Designers,
Fabricators, and artists
Designed a style guide for Art Development for cross organizational use to ensure quality and consistency
Created the Environment and character assets for the game “Kitchen Kauldron”
Fureoz Studios
Concept Artist: Jan 2021-May 2021
Established a visual language for 2 fantasy civilizations.
Collaborated with writers overseas to world build and create concepts for characters, costumes, props and architecture.
Drafted designs for a character lineup within with various occupations and ranks.
Edenic Era LLC
Artist Lead: Jan 2018-Dec 2019
Worked with dev team to create a F2P magic based battle royale game tried by over 200,000 people.
Designed and Illustrated characters for 7 characters for the game "Valgraves: Immortal planes."
Provided Visual direction for the game and all its assets
Skills
Concept Design
Visdev
Illustration
Character Design
VR Concept Design
Software
Google Suite
Jira
Trello
Artella
Airtable
Photoshop
Illustrator
Premier
Aftereffects
Blender
Maya
Gravity Sketch
Adobe Medium
Zbrush
Education
Art Center College of Design
09/2017 - Present
Bachelors of Science: Entertainment Design (Concept Track)